Casual games usually last 10 to 60 minutes; tournament games last anywhere from about ten minutes ( fast chess ) to six hours or more.
It was also spread by traders traveling the ancient trade routes from India. This resulted in variants of the game that still exist in China, Korea, Japan, India and other countries. The game variant that is most well known in the western world came from Persia to the main trade routes of Spain and Italy around 1000 AD. The game that we know today spread all over Europe, and by 1400 AD was well established and being played under most of the rules that still apply to the game today.
Toys also teach the child to socialize. For example, he can create a building through the set of building blocks. Activities like this will teach the child to become a leader, a follower and a team player. Educational toys not only help the child to develop his abilities and skills but also teach the child to be responsible. Organizing his toys after playing with them is one of the best ways to teach a child to be responsible.
The idea behind the Semi-Slav Defense is to play dxc4 and then protect it with b5 which after the move c6 is now protected from the knight. Black’s pawn structure in the Semi-Slav tends to be rather solid although white is always trying to undermine it. Just glancing at it you will notice the defined pawn barrier with the pawns c6, d5, and e6. The Semi-Slav Defense is a good opening choice, especially for players that like to win a pawn and then sit on it until the endgame.
If you have played even only 1 game of chess you know that pawns have some special rules. For example, they can only capture a piece that is placed diagonally in front of them. Also, on it’s initial move, a pawn can move up two squares instead of just one. However, there is a special case for this – if an enemy pawn could have captured it had it only moved 1 square, the enemy is still able to capture.
Before anything else, the apprentice must learn the name or rather the two names of each of the squares on the chessboard and must practice recognizing the squares by their names. Just as the larger army usually has the advantage in a battle, so in Chess the player on the chess table with extra forces is more likely than his opponent to win the game. Albeit much of the fun lies in finding the exceptions to this law, the notion of material advantage is crucial to any understanding of the logic of the chess table. The normal protocol at the chess table is that one does not announce that one is about to checkmate the opponent.
The central four squares are considered to be the four strongest positions that one can hold in a Chess game. Having utter control over this area puts one in charge of the center of the board and gives players the largest area of reach. Attacks being made from the sides of the board are more easily deflected and having to rout oneself around the central area can be a hindrance.