Chess Notes By Edward Winter

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The Nimzo-Indian Defense is solid in concept. White’s plan in playing Nc3 is to prepare e4 which could give white a serious advantage if they manage to do that so black prevents it by pinning the knight. After black exchanges their bishop for white’s knight they have complete control over e4 which makes it very difficult for white to effectively get the ideal pawn center. The Nimzo is time tested and there is no way to completely refute this solid opening.

The last clear chance was 34.- Rf8 35. Bxd3 Qd6 (with a threat of Qxg3) 36.Qg2 Rxf2! 37.Rxf2 Rf8 38.Rdd2 Rxf2 39.Rxf2 Bxf2+ 40.Qxf2 Qxd3. Black is a pawn ahead in a queen ending. White has drawing chances because the kings are open and he could deliver perpetual check.

The Chess pieces, when the game was originally conceived in India, were all based on war elements. Infantry and calvary, elephants and chariots were all represented by pieces much like Pawns, Knights, Bishops, and Rooks. These pieces played out the game, trying to gain dominance over the other player’s army. As the game spread to Eastern Asia, the pieces changed somewhat but still kept a military theme. The most importance piece at this stage, instead of being called the King, was usually referred to as the General. Even when the game eventually moved to Europe, the game did not catch on until the pieces were redesigned with a court-like theme instead of the popular military one.

The expansion of online games is largely an outcome of easy internet access and ever growing social communities on the net. Endless possibilities have also arisen after the integration of software like Flash and Java to the internet browsers. This has enabled streaming audio and video on websites and also made user interaction easy. Ranging from simple text-based games to those with complex graphics, online games have come a long way from single user to Massively Multiplayer Online Games.

The Knight and the bishop are very disparate pieces. They are generally reckoned to be roughly equal in strength. The Knight controls squares of either colour and it can leap over obstacles. But it is short-range – a helicopter rather than a strategic bomber. The bishop can only control squares of one colour and it cannot hop. But it is long-range. On an open board, a bishop usually dominates a knight and two bishops in combination can be devastating.

In the Dragon, the King’s Bishop is placed on the long open diagonal, and hopefully, breathes fire along it. In return, white gets space and attacking prospects. Here, of course, white had the dragon structure and the bishop, while black had the attacking prospects. In fact, there was another slightly unusual detail in that black already had his King’s Bishop on the long diagonal and this may have favoured him. There are lines when it redeploys with loss of time to that diagonal.