Double Six, Double Nine, Double Twelve, Double Fifteen, and Double Eighteen. The last one Double Eighteenare the largest commonly-available set. The number of tiles and points in each set is as follows: Double 6: 28 tiles, 168 pips, Double 9: 55 tiles, 495 pips, Double 12: 91 tiles, 1092 pips, Double 15: 136 tiles, 2040 pips, Double 18: 190 tiles, 3420 pips.
Each player begins the game with 16 chessmen: 1 king, 1 queen, 2 bishops, 2 knights, 2 rooks, and 8 pawns. To properly position the pieces on a chess board, start with the rooks and move inward. The two rooks are placed on the lower corner squares. Next to them go the knights, followed by the bishops.
Dan Scoones (Port Coquitlam, BC, Canada) has kindly found the article, ‘Unlucky Heat Wave’. It was published not in Canadian Chess Chat Magazine but in Chess Canada, and not in 1972 but in August 1971 (pages 17-18). Mr Sánchez also draws attention to a webpage with biographical information about Heinrich Fraenkel.
Though online games have been frowned upon for its addictive side effects, it is touted as one of the best ways of improving your game skills coupled with social skills. An online gamer often starts with a challenge against a programmed computer. This not only enables the gamer to sharpen his own skills but also to learn new tactics in the game. Later, when the gamer is pitched against another gamer, there is further opportunity to try out these skills, learn more and compare oneself to others, and all this from the comfort of your home. It is an arena where every player has no nationality or boundary or age limit or physical ability. All that is required is deftness with the mouse and keyboard and a zest to play!
As the name suggests one might get addicted to the site and never want to pull out of it! Besides giving the gamer the opportunity to learn new games and the pleasure of sharpening existing skills, online gaming also promotes social interaction. A player could have an opponent from the other side of the world who could be many years younger and from a completely different educational background. But all that matters here is skill. Interspersed with play is a chance to interact socially too. Best of all, online gaming follows a 24 x 7 calendar which is convenient for everyone living in any time zone on earth.
Every new shape, color, texture, taste and sound is a learning experience for them. A puzzle box with different shapes develops the child’s learning ability and the ability to solve problems. Shape sorters teach them how to match similar items and the names of the shapes. Lego blocks provide an opportunity to learn more about colors and symmetry. Giving educational toys to the children will help them to develop a positive attitude toward learning.
As Parimarjan Negi pointed out with delight, the world champion played exactly as the young Indian GM has done in the past, until move 10. On move 10, Anand’s Knight jump 10.—Nd4 may have been a novelty. It led to a well-known type of position – still very much part of the tabiya.